Health: Difference between revisions
m Added Health Points heading |
Added jewelry level requirement info |
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Health XP is gained for each point of damage that the player takes from an enemy. | Health XP is gained for each point of damage that the player takes from an enemy. | ||
This can be toggled on/off in the `Allocate Combat XP` menu by clicking on the crossed-swords button in the Health row. | This can be toggled on/off in the `Allocate Combat XP` menu by clicking on the crossed-swords button in the Health row. | ||
== Gear Requirements == | |||
Some gear requires a certain level Health before it can be equipped. | |||
=== Jewelry === | |||
Equipment that goes in the Ring, Necklace or Earring slots all require a certain level of Health; if anything is required. | |||
==== Rings ==== | |||
{| class="wikitable sortable" | |||
|+ | |||
|- | |||
! Type !! Level Req. | |||
|- | |||
| Scrap Kakute || 1 | |||
|- | |||
| Coral Kakute || 15 | |||
|} | |||
==== Necklaces ==== | |||
{| class="wikitable sortable" | |||
|+ | |||
|- | |||
! Type !! Level Req. | |||
|- | |||
| Copper Necklace|| 29 | |||
|} | |||
==== Earrings ==== | |||
{| class="wikitable sortable" | |||
|+ | |||
|- | |||
! Type !! Level Req. | |||
|- | |||
| Amethyst Earrings || 17 | |||
|} |