Health: Difference between revisions

Mole (talk | contribs)
m Added Health Points heading
Mole (talk | contribs)
Added jewelry level requirement info
Line 11: Line 11:
Health XP is gained for each point of damage that the player takes from an enemy.
Health XP is gained for each point of damage that the player takes from an enemy.
This can be toggled on/off in the `Allocate Combat XP` menu by clicking on the crossed-swords button in the Health row.
This can be toggled on/off in the `Allocate Combat XP` menu by clicking on the crossed-swords button in the Health row.
== Gear Requirements ==
Some gear requires a certain level Health before it can be equipped.
=== Jewelry ===
Equipment that goes in the Ring, Necklace or Earring slots all require a certain level of Health; if anything is required.
==== Rings ====
{| class="wikitable sortable"
|+
|-
! Type !! Level Req.
|-
| Scrap Kakute || 1
|-
| Coral Kakute || 15
|}
==== Necklaces ====
{| class="wikitable sortable"
|+
|-
! Type !! Level Req.
|-
| Copper Necklace|| 29
|}
==== Earrings ====
{| class="wikitable sortable"
|+
|-
! Type !! Level Req.
|-
| Amethyst Earrings || 17
|}