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	<id>https://tombstonemmowiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mole</id>
	<title>TombstoneMMO Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://tombstonemmowiki.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mole"/>
	<link rel="alternate" type="text/html" href="https://tombstonemmowiki.org/w/Special:Contributions/Mole"/>
	<updated>2026-05-01T18:57:50Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.4</generator>
	<entry>
		<id>https://tombstonemmowiki.org/?title=Fishing&amp;diff=3381</id>
		<title>Fishing</title>
		<link rel="alternate" type="text/html" href="https://tombstonemmowiki.org/?title=Fishing&amp;diff=3381"/>
		<updated>2025-01-19T16:41:52Z</updated>

		<summary type="html">&lt;p&gt;Mole: /* Nodes */ Added more fishing spots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Fishing is used to obtain fish that can be used in [[Cooking]]. The required tools can be bought at a several locations within the world, including [[Wallace&#039;s General Store]] north of [[New Williamsburg]].&lt;br /&gt;
&lt;br /&gt;
== Nodes ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Node&lt;br /&gt;
!Req Level&lt;br /&gt;
!Req Tool&lt;br /&gt;
!Req Item&lt;br /&gt;
!XP&lt;br /&gt;
!Obtained Items&lt;br /&gt;
!Best location&lt;br /&gt;
|-&lt;br /&gt;
|Tropical Fishing Spot&lt;br /&gt;
|1&lt;br /&gt;
|{{ItemLink|Fishing Rod}}&lt;br /&gt;
|{{ItemLink|Bait}}&lt;br /&gt;
|2&lt;br /&gt;
|{{ItemLink|Raw Anchovy}}&lt;br /&gt;
|South of [[New Williamsburg]]&lt;br /&gt;
|-&lt;br /&gt;
|Tropical Fishing Spot&lt;br /&gt;
|5&lt;br /&gt;
|{{ItemLink|Fishing Rod}}&lt;br /&gt;
|{{ItemLink|Bait}}&lt;br /&gt;
|4&lt;br /&gt;
|{{ItemLink|Raw Sardine}}&lt;br /&gt;
|South of [[New Williamsburg]]&lt;br /&gt;
|-&lt;br /&gt;
|Tropical Fish Trapping Spot&lt;br /&gt;
|10&lt;br /&gt;
|{{ItemLink|Fishing Trap}}&lt;br /&gt;
|None&lt;br /&gt;
|6&lt;br /&gt;
|{{ItemLink|Raw Prawn}}&lt;br /&gt;
|East of [[New Williamsburg]]&lt;br /&gt;
|-&lt;br /&gt;
|Tropical Freshwater Fishing Spot&lt;br /&gt;
|15&lt;br /&gt;
|{{ItemLink|Fishing Rod}}&lt;br /&gt;
|{{ItemLink|Bait}}&lt;br /&gt;
|8&lt;br /&gt;
|{{ItemLink|Raw Carp}}&lt;br /&gt;
|South of [[Cherytol]]&lt;br /&gt;
|-&lt;br /&gt;
|Tropical Freshwater Fishing Spot&lt;br /&gt;
|20&lt;br /&gt;
|{{ItemLink|Fishing Rod}}&lt;br /&gt;
|{{ItemLink|Bait}}&lt;br /&gt;
|10&lt;br /&gt;
|{{ItemLink|Raw Bream}}&lt;br /&gt;
|South of [[Cherytol]]&lt;br /&gt;
|-&lt;br /&gt;
|Cold Saltwater Fishing Spot&lt;br /&gt;
|25&lt;br /&gt;
|{{ItemLink|Fishing Rod}}&lt;br /&gt;
|{{ItemLink|Bait}}&lt;br /&gt;
|12&lt;br /&gt;
|[[Raw Flounder]]&lt;br /&gt;
|West of [[Odyssey]] / East of [[Northwell Research Station]]&lt;br /&gt;
|-&lt;br /&gt;
|Tropical Saltwater Trapping Spot&lt;br /&gt;
|30&lt;br /&gt;
|{{ItemLink|Fishing Trap}}&lt;br /&gt;
|None&lt;br /&gt;
|14&lt;br /&gt;
|{{ItemLink|Raw Crab}}&lt;br /&gt;
|West of [[Caldwell]]&lt;br /&gt;
|-&lt;br /&gt;
|Cold Freshwater Fishing Spot&lt;br /&gt;
|35&lt;br /&gt;
|{{ItemLink|Fishing Rod}}&lt;br /&gt;
|{{ItemLink|Bait}}&lt;br /&gt;
|16&lt;br /&gt;
|[[Raw Pike]]&lt;br /&gt;
|Northeast of [[Odyssey]]&lt;br /&gt;
|-&lt;br /&gt;
|Cold Freshwater Trapping Spot&lt;br /&gt;
|40&lt;br /&gt;
|{{ItemLink|Fishing Trap}}&lt;br /&gt;
|None&lt;br /&gt;
|18&lt;br /&gt;
|Clam&lt;br /&gt;
|Northwest of [[Odyssey]]&lt;br /&gt;
|-&lt;br /&gt;
|Cold Freshwater Fishing Spot&lt;br /&gt;
|45&lt;br /&gt;
|{{ItemLink|Fishing Rod}}&lt;br /&gt;
|{{ItemLink|Bait}}&lt;br /&gt;
|20&lt;br /&gt;
|[[Raw Perch]]&lt;br /&gt;
|Northeast of [[Odyssey]]&lt;br /&gt;
|-&lt;br /&gt;
|Cold Saltwater Fishing Spot&lt;br /&gt;
|55&lt;br /&gt;
|{{ItemLink|Fishing Rod}}&lt;br /&gt;
|{{ItemLink|Bait}}&lt;br /&gt;
|24&lt;br /&gt;
|[[Raw Cod]]&lt;br /&gt;
|West of [[Odyssey]] / East of [[Northwell Research Station]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mole</name></author>
	</entry>
	<entry>
		<id>https://tombstonemmowiki.org/?title=Jewelrymaking&amp;diff=56</id>
		<title>Jewelrymaking</title>
		<link rel="alternate" type="text/html" href="https://tombstonemmowiki.org/?title=Jewelrymaking&amp;diff=56"/>
		<updated>2024-12-29T15:52:19Z</updated>

		<summary type="html">&lt;p&gt;Mole: Filled in information from the Journal into the Crafting table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Crafting Table =&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Type !! Item Name !! Level Req. &lt;br /&gt;
!XP!! Materials Req. &lt;br /&gt;
!Crafting Station!! Health Req. !! Equipment Stats&lt;br /&gt;
|-&lt;br /&gt;
|Ring Cast&lt;br /&gt;
|Sand Ring Cast&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|Bag of Sand&lt;br /&gt;
Clay&lt;br /&gt;
|Furnace&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ring&lt;br /&gt;
|Ceramic Ring&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|Clay&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ring&lt;br /&gt;
|Scrap Ring&lt;br /&gt;
|3&lt;br /&gt;
|3&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ring || Scrap Kakute ||4 &lt;br /&gt;
|4||Scrap Metal&lt;br /&gt;
Snake Fang&lt;br /&gt;
|Jewelry Bench|| 1 || Melee Attack: 1&lt;br /&gt;
|-&lt;br /&gt;
|Earring Cast&lt;br /&gt;
|Sand Earring Cast&lt;br /&gt;
|4&lt;br /&gt;
|3&lt;br /&gt;
|Bag of Sand&lt;br /&gt;
Clay&lt;br /&gt;
|Furnace&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Earrings&lt;br /&gt;
|Ceramic Earrings&lt;br /&gt;
|5&lt;br /&gt;
|5&lt;br /&gt;
|Clay&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Earrings&lt;br /&gt;
|Weighted Earrings&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Necklace Cast&lt;br /&gt;
|Sand Necklace Cast&lt;br /&gt;
|8&lt;br /&gt;
|3&lt;br /&gt;
|Bag of Sand&lt;br /&gt;
Clay&lt;br /&gt;
|Furnace&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Necklace&lt;br /&gt;
|Ceramic Necklace&lt;br /&gt;
|8&lt;br /&gt;
|8&lt;br /&gt;
|Clay&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Necklace&lt;br /&gt;
|Knotted Pendant&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
Cloth Scraps&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Necklace&lt;br /&gt;
|Rabbit Foot Necklace&lt;br /&gt;
|10&lt;br /&gt;
|10&lt;br /&gt;
|Clay&lt;br /&gt;
Rabbit Paw&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gem&lt;br /&gt;
|Amethyst&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|Raw Amethyst&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Earrings&lt;br /&gt;
|Barbell Earrings&lt;br /&gt;
|11&lt;br /&gt;
|11&lt;br /&gt;
|Scrap Metal&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ring Cast&lt;br /&gt;
|Clay Ring Cast&lt;br /&gt;
|12&lt;br /&gt;
|6&lt;br /&gt;
|Clay&lt;br /&gt;
|Furnace&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ring&lt;br /&gt;
|Coral Ring&lt;br /&gt;
|13&lt;br /&gt;
|13&lt;br /&gt;
|Coral&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ring&lt;br /&gt;
|Amethyst Ring&lt;br /&gt;
|14&lt;br /&gt;
|14&lt;br /&gt;
|Amethyst&lt;br /&gt;
Coral&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ring&lt;br /&gt;
|Porcelain Ring&lt;br /&gt;
|15&lt;br /&gt;
|15&lt;br /&gt;
|Kaolinite Clay&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Ring || Coral Kakute ||15 &lt;br /&gt;
|15||Coral&lt;br /&gt;
Bat Fangs &lt;br /&gt;
|Jewelry Bench|| 15 || Melee Attack: 2&lt;br /&gt;
|-&lt;br /&gt;
|Earring Cast&lt;br /&gt;
|Clay Earring Cast&lt;br /&gt;
|16&lt;br /&gt;
|6&lt;br /&gt;
|Clay&lt;br /&gt;
|Furnace&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Earrings&lt;br /&gt;
|Coral Earrings&lt;br /&gt;
|16&lt;br /&gt;
|16&lt;br /&gt;
|Coral&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Earrings || Amethyst Earrings ||17 &lt;br /&gt;
|17||Coral&lt;br /&gt;
Amethyst &lt;br /&gt;
|Jewelry Bench|| 17 || Ranged Stat: 1&amp;lt;br&amp;gt;Wet Defense: 2&lt;br /&gt;
|-&lt;br /&gt;
|Earrings&lt;br /&gt;
|Porcelain Earrings&lt;br /&gt;
|18&lt;br /&gt;
|18&lt;br /&gt;
|Kaolinite Clay&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Necklace&lt;br /&gt;
|Coral Necklace&lt;br /&gt;
|19&lt;br /&gt;
|19&lt;br /&gt;
|Coral&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Necklace&lt;br /&gt;
|Amethyst Necklace&lt;br /&gt;
|20&lt;br /&gt;
|20&lt;br /&gt;
|Coral&lt;br /&gt;
Amethyst&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Necklace Cast&lt;br /&gt;
|Clay Necklace Cast&lt;br /&gt;
|20&lt;br /&gt;
|6&lt;br /&gt;
|Clay&lt;br /&gt;
|Furnace&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gem&lt;br /&gt;
|Topaz&lt;br /&gt;
|20&lt;br /&gt;
|30&lt;br /&gt;
|Raw Topaz&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Necklace&lt;br /&gt;
|Porcelain Necklace&lt;br /&gt;
|22&lt;br /&gt;
|22&lt;br /&gt;
|Kaolinite Clay&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ring&lt;br /&gt;
|Copper Ring&lt;br /&gt;
|23&lt;br /&gt;
|23&lt;br /&gt;
|Copper Ingot&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ring Cast&lt;br /&gt;
|Kaolinite Ring Cast&lt;br /&gt;
|24&lt;br /&gt;
|12&lt;br /&gt;
|Kaolinite Clay&lt;br /&gt;
|Furnace&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ring&lt;br /&gt;
|Topaz Ring&lt;br /&gt;
|24&lt;br /&gt;
|24&lt;br /&gt;
|Copper Ingot&lt;br /&gt;
Topaz&lt;br /&gt;
Scrap Electronics&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ring&lt;br /&gt;
|Copper Kakute&lt;br /&gt;
|25&lt;br /&gt;
|25&lt;br /&gt;
|Copper Ingot&lt;br /&gt;
Boar Tusk&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Earrings&lt;br /&gt;
|Copper Earrings&lt;br /&gt;
|26&lt;br /&gt;
|26&lt;br /&gt;
|Copper Ingot&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Earrings&lt;br /&gt;
|Topaz Earrings&lt;br /&gt;
|27&lt;br /&gt;
|27&lt;br /&gt;
|Copper Ingot&lt;br /&gt;
Topaz&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Necklace&lt;br /&gt;
|Anvil Necklace&lt;br /&gt;
|28&lt;br /&gt;
|28&lt;br /&gt;
|Copper Ingot&lt;br /&gt;
Steel Ingot&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Earring Cast&lt;br /&gt;
|Kaolinite Earring Cast&lt;br /&gt;
|28&lt;br /&gt;
|12&lt;br /&gt;
|Kaolinite Clay&lt;br /&gt;
|Furnace&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Necklace || Copper Necklace ||29 &lt;br /&gt;
|29||Copper Ingot &lt;br /&gt;
|Jewelry Bench|| 29 || Static Defense: ?&lt;br /&gt;
|-&lt;br /&gt;
|Gem&lt;br /&gt;
|Sapphire&lt;br /&gt;
|30&lt;br /&gt;
|40&lt;br /&gt;
|Raw Sapphire&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Necklace&lt;br /&gt;
|Topaz Necklace&lt;br /&gt;
|30&lt;br /&gt;
|30&lt;br /&gt;
|Copper Ingot&lt;br /&gt;
Topaz&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Necklace Cast&lt;br /&gt;
|Kaolinite Necklace Cast&lt;br /&gt;
|32&lt;br /&gt;
|12&lt;br /&gt;
|Kaolinite Clay&lt;br /&gt;
|Furnace&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gem&lt;br /&gt;
|Ruby&lt;br /&gt;
|40&lt;br /&gt;
|50&lt;br /&gt;
|Raw Ruby&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ring Cast&lt;br /&gt;
|Steel Ring Cast&lt;br /&gt;
|46&lt;br /&gt;
|24&lt;br /&gt;
|Steel Ingot&lt;br /&gt;
|Furnace&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gem&lt;br /&gt;
|Emerald&lt;br /&gt;
|50&lt;br /&gt;
|60&lt;br /&gt;
|Raw Emerald&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Ring&lt;br /&gt;
|Sandworm Kakute&lt;br /&gt;
|50&lt;br /&gt;
|50&lt;br /&gt;
|Steel Ingot&lt;br /&gt;
Sandworm Tooth&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Earring Cast&lt;br /&gt;
|Steel Earring Cast&lt;br /&gt;
|50&lt;br /&gt;
|24&lt;br /&gt;
|Steel Ingot&lt;br /&gt;
|Furnace&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Necklace Cast&lt;br /&gt;
|Steel Necklace Cast&lt;br /&gt;
|54&lt;br /&gt;
|24&lt;br /&gt;
|Steel Ingot&lt;br /&gt;
|Furnace&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Gem&lt;br /&gt;
|Diamond&lt;br /&gt;
|60&lt;br /&gt;
|70&lt;br /&gt;
|Raw Diamond&lt;br /&gt;
|Jewelry Bench&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mole</name></author>
	</entry>
	<entry>
		<id>https://tombstonemmowiki.org/?title=Jewelrymaking&amp;diff=52</id>
		<title>Jewelrymaking</title>
		<link rel="alternate" type="text/html" href="https://tombstonemmowiki.org/?title=Jewelrymaking&amp;diff=52"/>
		<updated>2024-12-29T15:12:17Z</updated>

		<summary type="html">&lt;p&gt;Mole: /* Crafting Table */  added XP column&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Crafting Table =&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Slot !! Item Name !! Level Req. !! Crafting Materials &lt;br /&gt;
!XP!! Health Req. !! Equipment Stats&lt;br /&gt;
|-&lt;br /&gt;
| Ring || Scrap Kakute || ? || ? &lt;br /&gt;
|?|| 1 || Melee Attack: 1&lt;br /&gt;
|-&lt;br /&gt;
| Ring || Coral Kakute || ? || ? &lt;br /&gt;
|?|| 15 || Melee Attack: 2&lt;br /&gt;
|-&lt;br /&gt;
| Necklace || Copper Necklace || ? || ? &lt;br /&gt;
|?|| 29 || Static Defense: ?&lt;br /&gt;
|-&lt;br /&gt;
| Earrings || Amethyst Earrings || ? || ? &lt;br /&gt;
|?|| 17 || Ranged Stat: 1&amp;lt;br&amp;gt;Wet Defense: 2&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mole</name></author>
	</entry>
	<entry>
		<id>https://tombstonemmowiki.org/?title=Health&amp;diff=50</id>
		<title>Health</title>
		<link rel="alternate" type="text/html" href="https://tombstonemmowiki.org/?title=Health&amp;diff=50"/>
		<updated>2024-12-29T15:09:08Z</updated>

		<summary type="html">&lt;p&gt;Mole: /* Gear Requirements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Health skill is leveled up by training combat skills. &lt;br /&gt;
== Health Points ==&lt;br /&gt;
Once a player&#039;s Health level becomes higher than 10, their maximum HP (Health Points) will match the level of their Health skill. &lt;br /&gt;
For example: A player with level 12 Health will also have 12 Max HP.&lt;br /&gt;
== Experience ==&lt;br /&gt;
A player will gain Health XP from engaging in combat. &lt;br /&gt;
=== Attacking ===&lt;br /&gt;
By default, the player will gain 1 Health XP per 1 damage that they do to an enemy. However, this can be configured by the player in the Stats menu by clicking on the `Allocate Combat XP` button at the top next to the word `Combat`.&lt;br /&gt;
There are three points to allocate into either: attack, defense or health. If 2 points are allocated to Health, then the player will gain 2 Health XP per 1 damage they do. For 3 points allocated, the player gains 3 Health XP per 1 damage.&lt;br /&gt;
=== Taking Damage ===&lt;br /&gt;
Health XP is gained for each point of damage that the player takes from an enemy.&lt;br /&gt;
This can be toggled on/off in the `Allocate Combat XP` menu by clicking on the crossed-swords button in the Health row.&lt;br /&gt;
== Gear Requirements ==&lt;br /&gt;
Some gear requires a certain level Health before it can be equipped.&lt;br /&gt;
=== Jewelry ===&lt;br /&gt;
Equipment that goes in the Ring, Necklace or Earring slots all require a certain level of Health; if anything is required.&lt;br /&gt;
&lt;br /&gt;
Refer to the &#039;&#039;&#039;Crafting Table&#039;&#039;&#039; on the [[Jewelrymaking|Jewelry Making]] page to find the Health requirements for Jewelry equipments.&lt;/div&gt;</summary>
		<author><name>Mole</name></author>
	</entry>
	<entry>
		<id>https://tombstonemmowiki.org/?title=Jewelrymaking&amp;diff=35</id>
		<title>Jewelrymaking</title>
		<link rel="alternate" type="text/html" href="https://tombstonemmowiki.org/?title=Jewelrymaking&amp;diff=35"/>
		<updated>2024-12-29T15:05:02Z</updated>

		<summary type="html">&lt;p&gt;Mole: Added crafting table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Crafting Table =&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Slot !! Item Name !! JM Level Req. !! Crafting Materials !! Health Level Req. !! Equipment Stats&lt;br /&gt;
|-&lt;br /&gt;
| Ring || Scrap Kakute || ? || ? || 1 || Melee Attack: 1&lt;br /&gt;
|-&lt;br /&gt;
| Ring || Coral Kakute || ? || ? || 15 || Melee Attack: 2&lt;br /&gt;
|-&lt;br /&gt;
| Necklace || Copper Necklace || ? || ? || 29 || Static Defense: ?&lt;br /&gt;
|-&lt;br /&gt;
| Earrings || Amethyst Earrings || ? || ? || 17 || Ranged Stat: 1&amp;lt;br&amp;gt;Wet Defense: 2&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mole</name></author>
	</entry>
	<entry>
		<id>https://tombstonemmowiki.org/?title=Health&amp;diff=28</id>
		<title>Health</title>
		<link rel="alternate" type="text/html" href="https://tombstonemmowiki.org/?title=Health&amp;diff=28"/>
		<updated>2024-12-29T14:50:44Z</updated>

		<summary type="html">&lt;p&gt;Mole: Added jewelry level requirement info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Health skill is leveled up by training combat skills. &lt;br /&gt;
== Health Points ==&lt;br /&gt;
Once a player&#039;s Health level becomes higher than 10, their maximum HP (Health Points) will match the level of their Health skill. &lt;br /&gt;
For example: A player with level 12 Health will also have 12 Max HP.&lt;br /&gt;
== Experience ==&lt;br /&gt;
A player will gain Health XP from engaging in combat. &lt;br /&gt;
=== Attacking ===&lt;br /&gt;
By default, the player will gain 1 Health XP per 1 damage that they do to an enemy. However, this can be configured by the player in the Stats menu by clicking on the `Allocate Combat XP` button at the top next to the word `Combat`.&lt;br /&gt;
There are three points to allocate into either: attack, defense or health. If 2 points are allocated to Health, then the player will gain 2 Health XP per 1 damage they do. For 3 points allocated, the player gains 3 Health XP per 1 damage.&lt;br /&gt;
=== Taking Damage ===&lt;br /&gt;
Health XP is gained for each point of damage that the player takes from an enemy.&lt;br /&gt;
This can be toggled on/off in the `Allocate Combat XP` menu by clicking on the crossed-swords button in the Health row.&lt;br /&gt;
== Gear Requirements ==&lt;br /&gt;
Some gear requires a certain level Health before it can be equipped.&lt;br /&gt;
=== Jewelry ===&lt;br /&gt;
Equipment that goes in the Ring, Necklace or Earring slots all require a certain level of Health; if anything is required.&lt;br /&gt;
==== Rings ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Level Req.&lt;br /&gt;
|-&lt;br /&gt;
| Scrap Kakute || 1&lt;br /&gt;
|-&lt;br /&gt;
| Coral Kakute || 15&lt;br /&gt;
|}&lt;br /&gt;
==== Necklaces ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Level Req.&lt;br /&gt;
|-&lt;br /&gt;
| Copper Necklace|| 29&lt;br /&gt;
|}&lt;br /&gt;
==== Earrings ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Level Req.&lt;br /&gt;
|-&lt;br /&gt;
| Amethyst Earrings || 17&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Mole</name></author>
	</entry>
	<entry>
		<id>https://tombstonemmowiki.org/?title=Health&amp;diff=25</id>
		<title>Health</title>
		<link rel="alternate" type="text/html" href="https://tombstonemmowiki.org/?title=Health&amp;diff=25"/>
		<updated>2024-12-29T14:05:41Z</updated>

		<summary type="html">&lt;p&gt;Mole: Added Health Points heading&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Health skill is leveled up by training combat skills. &lt;br /&gt;
== Health Points ==&lt;br /&gt;
Once a player&#039;s Health level becomes higher than 10, their maximum HP (Health Points) will match the level of their Health skill. &lt;br /&gt;
For example: A player with level 12 Health will also have 12 Max HP.&lt;br /&gt;
== Experience ==&lt;br /&gt;
A player will gain Health XP from engaging in combat. &lt;br /&gt;
=== Attacking ===&lt;br /&gt;
By default, the player will gain 1 Health XP per 1 damage that they do to an enemy. However, this can be configured by the player in the Stats menu by clicking on the `Allocate Combat XP` button at the top next to the word `Combat`.&lt;br /&gt;
There are three points to allocate into either: attack, defense or health. If 2 points are allocated to Health, then the player will gain 2 Health XP per 1 damage they do. For 3 points allocated, the player gains 3 Health XP per 1 damage.&lt;br /&gt;
=== Taking Damage ===&lt;br /&gt;
Health XP is gained for each point of damage that the player takes from an enemy.&lt;br /&gt;
This can be toggled on/off in the `Allocate Combat XP` menu by clicking on the crossed-swords button in the Health row.&lt;/div&gt;</summary>
		<author><name>Mole</name></author>
	</entry>
	<entry>
		<id>https://tombstonemmowiki.org/?title=Health&amp;diff=24</id>
		<title>Health</title>
		<link rel="alternate" type="text/html" href="https://tombstonemmowiki.org/?title=Health&amp;diff=24"/>
		<updated>2024-12-29T14:04:04Z</updated>

		<summary type="html">&lt;p&gt;Mole: The Health Skill is related to player HP, and is leveled up by engaging in combat.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Health skill is leveled up by training combat skills. &lt;br /&gt;
Once a player&#039;s Health level becomes higher than 10, their maximum HP (Health Points) will match the level of their Health skill. For example: A player with level 12 Health will also have 12 Max HP.&lt;br /&gt;
== Experience ==&lt;br /&gt;
A player will gain Health XP from engaging in combat. &lt;br /&gt;
=== Attacking ===&lt;br /&gt;
By default, the player will gain 1 Health XP per 1 damage that they do to an enemy. However, this can be configured by the player in the Stats menu by clicking on the `Allocate Combat XP` button at the top next to the word `Combat`.&lt;br /&gt;
There are three points to allocate into either: attack, defense or health. If 2 points are allocated to Health, then the player will gain 2 Health XP per 1 damage they do. For 3 points allocated, the player gains 3 Health XP per 1 damage.&lt;br /&gt;
=== Taking Damage ===&lt;br /&gt;
Health XP is gained for each point of damage that the player takes from an enemy.&lt;br /&gt;
This can be toggled on/off in the `Allocate Combat XP` menu by clicking on the crossed-swords button in the Health row.&lt;/div&gt;</summary>
		<author><name>Mole</name></author>
	</entry>
</feed>