Bugfixes
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Fixed world map icon size slider not working
Fixed trough recipes all being for birch feeding troughs.
Fixed a Water Cell recipe giving cryo cells instead
Fixed grilled boar /venison not burnable when cooked
Fixed a trade bug where both ready states are not reset if one player removed an item
Fixed enemy aggro not respecting aggro radius when they spawned
Fixed FPS unlocking again after logging into game
Fixed bulldog not being reobtainable
Fixed multibench visual layers sorting below it
Fixed bank drag image getting visually stuck on the tab after the first time you did it
Fixed a rounding error on beehive drone drain
Fixed Cowboys not being ranged
Fixed double hit SPUR ability not doing any damage
Your target is now unset if an enemy "returns"
Fixed "Enter" sending unfinished chat message
Fixed collision behind a container where zombies could spawn but you couldn't walk to
Fixed a potential race condition where your quest wouldn't be loaded before talking to an NPC the first time. Such as Wesley where he wouldn't show options for travel
Fixed sparse overworld music not audible outside towns
Reduced enter/exit swimming sound volume
Changed rod fishing sound
Server Hotfixes
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Pen product claiming has been re-enabled
Changed Pens to send products to your bank instead of withdrawing to your inv
Fixed dying on a spawn point not resetting you properly
Increased max feather stack to 50k (was 5k)
Pressurized cells from Kruger are now sold at 15 caps each (was 5)
Limited crafting amount of a single action to 30
Added rare pets to the rest of the trees
Frozen entities now take more damage from blunt weapons
Login is now prevented during server shutdown
Reduced overkill exp to 1.2x of entity max health (was 2x)
Fixed alchemize spell not taking its item cost
Moved Odyssey bee spawns a bit closer together
Fixed trading a non-noted item taking from a stack of noted items of the same kind
Fixed various trade bugs
Moved a Wolf and Glacial Organoid spawn to a pve area
Fixed a bug where if you bought stackable items with a partial stack in your inventory not giving you all of what you purchased
Fixed a bug where you couldn't rent pens if you didn't have a beehive
Client Hotfixes
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Changed Pine tree sprite back to normal
Added crop plot map icons
Robert Skinner now shows his full name to reduce confusion
Fixed inability to interact with the pickaxe south of NW (and other interactables that were 1 tile off)
Fixed torch not modifying your light radius .
Fixed light radius from equipment not changed if you had a cosmetic over it
The task HUD is no longer stretched along the left side of the screen
Fixed side panel toggles not lighting up
Tooltips are now pixel perfect
Added quick options for Harold and Fletcher shops
Removed hurdle rope collision north of Salado
Fixed item value and color for attack speed mods
Client Hotfixes
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Fixed a regression where your inventory would toggle instead of open, such as when opening the bank
Rearranged equipment side panel slots
Renamed accessory slots to be more generic in preparation of upcoming changes
Slow connection?
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