Karma
"Karma is the balance between good and bad that you can tilt by donating items to a donation chest in some towns. Karma is a resource for skills that grant you buff you can activate, which slowly drains over time" - In-game tooltip
Karma is leveled up by donating items to Donation Chests. Donation Chests are located in Frontier, Odyssey Outpost, and Lafayette. The EXP received is equal to half the base value of the item donated. Karma is represented by the green and purple bars located between Health and Stamina. Karma skills drain karma over time and multiple karma skills can be active at once.
Karma can be replenished by donating items, drinking certain potions, visiting Abuelo within towns or by dying.
Name | Level Req. | Effect |
---|---|---|
Hatred | 1 | Take !5% less damage from Good attackers. |
Bullseye | 10 | +10% Melee Stat
+10% Ranged Stat +10% Technomancy Stat |
Balance Maintained | 13 | Deal 15% more damage to Good targets. |
Down On Your Luck | 20 | Your attacker's Hit Chance is Unlucky. |
Onslaught | 22 | +10% Melee Attack
+10% Ranged Attack +10% Energy Attack |
Deadeye | 34 | +8% Melee Attack
+8% Ranged Attack +8% Energy Attack +8% Melee Stat +8% Raged Stat +8% Technomancy Stat |
Calibrated | 46 | +20% Melee Stat
+20% Ranged Stat +20% Technomancy Stat |
Fury | 70 | +20% Melee Attack
+20% Ranged Attack +20% Energy Attack |
Sixth Sense | 82 | +16% Melee Attack
+16% Ranged Attack +16% Energy Attack +16% Melee Stat +16% Ranged Stat +16% Technomancy Stat |
Name | Level Req. | Effect |
---|---|---|
Retribution | 1 | Take !5% less damage from Bad attackers. |
Resilience | 10 | +10% Defense Stat |
Reap What You Sow | 13 | Deal 15% more damage to Bad targets. |
Second Shot | 20 | Your Hit Chance is Lucky. |
Ironclad | 22 | +10% Melee Defense
+10% Ranged Defense +10% Energy Defense |
One With Nature | 30 | +15% Elemental Attack
+15% Elemental Defense -15% Physical Attack -15% Physical Defense |
Bulwark | 34 | +8% Melee Defense
+8% Ranged Defense +8% Energy Defense +8% Defense Stat |
Bulletproof | 43 | Reduce incoming Ranged Damage by 50% |
Deflector | 46 | +20% Defense Stat |
Unyielding | 70 | +20% Melee Defense
+20% Ranged Defense +20% Energy Defense |
Titanium Skin | 82 | +16% Melee Defense
+16% Ranged Defense +16% Energy Defense +16% Defense Stat |