Guide
Combat
**Melee** - Fight stuff
**Ranged** - Fight stuff
**Technomancy** - Cattle prod until tech guns with energy cell ammo (buyable in Ody)
**Health** - Fight stuff
**Defense** - Fight stuff
**Karma** - Sacrifice items of value (base item value = xp) to the chest near JC in east Frontier
At the top of skills (press 3) menu, you can allocate your combat XP! By default it splits to style/health/defense equally, I highly recommend moving to 2-0-1 asap, and 3-0-0 for tech and ranged.
Fight stuff - There are TONS of monsters and methods to level combat, it really depends on your other goals. Raiders into nomads is common!
Gathering
Mining
1-5 Tin - East of NW
6-10 Copper - East of NW
11-20 Bronze - East of NW
21-30 Zinc - North of Chery
31-40 Iron - West of Rust
Fishing
1-10 Bait fishing south of NW bank
11-15 Trap fishing NW of NW
15-30 Bait fishing carp & bream south of Chery
30+ 🦀 in east cald forever
Hunting
1-5 or 1-10 Bunny
5+ Turkeys between Bayou and Ody (bis location for feathers so optional method train as long as u need)
10-20 Coyote South of NW or North of Cald
20-30 Deer South of Ody
30-40 Boar somewhere
Harvesting
1 - Aloe, Cotton, Poppy are all lvl 1 and useful for diff things. Any of these till 10.
10-20 Linen East of Cald
21-30 Hemp in Ody
31-40
Survival
1-10 Pine trees
1+ Panning - you CAN pan and sell it to jewelcrafters but then you'll be missing wood, up to you
11-20 Oak in Rust
21-30 Hickory somewhere
30+ Willow forever
Agriculture
1+ Berry seeds from ground spawn in SW of starter island
You don't need the "reqs" of agri plants, but it improves harvesting chance. Killing/pp farmers or nomads gives seeds
Currently I reccomend just using berries/wheat/beets until 15ish and then spam coffee forever.
3 spots in NW
6 spots in Higgins
5 spots (1 hidden) in Salado
3 spots in Ody
Crafting
**Smithing** - Smith the things you mined
East of NW
**Cooking** - Cook the food you fished (with burn rates you must overfish each tier 10-20%)
Many but Chery is best
**Tinkering** - Many methods, but bullets are most economical
SE starter island, S frontier
**Jewelcrafting** - Only level if you're aware it's a huge money sink, just buy things from JC players otherwise. Sand/clay till coral rings until 23 where you spam copper rings.
East frontier
**Tailoring** - Spin and loom the plants from harvesting
West frontier for both, spin only in rust
**Woodworking** - Arrow shafts from the logs you cut are best
Bayou
**Leatherworking** - Craft skins into any armour pieces from hunting
Salado
**Mixology**- 1-8 use poppy or w/e else, 8-24 energy cell + water both buyable in ody/sal, or thieve in sal for vials. 24 is coffee forever!
Salado
## **Other**
Movement** - lmao move around
Bounty** - bounty board in frontier and then sal, combat way faster
Robbery** - 1-12 settlers and then follow stalls, pickpocketing is really bad right now. 12-24 meat and 24-48 bar stall