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== Combat ==
== Combat ==
*Melee** - Fight stuff
<nowiki>**</nowiki>Melee** - Fight stuff
*Ranged** - Fight stuff
 
*Technomancy** - Cattle prod until tech guns with energy cell ammo (buyable in Ody)
<nowiki>**</nowiki>Ranged** - Fight stuff
*Health** - Fight stuff
 
*Defense** - Fight stuff
<nowiki>**</nowiki>Technomancy** - Cattle prod until tech guns with energy cell ammo (buyable in Ody)
*Karma** - Sacrifice items of value (base item value = xp) to the chest near JC in east Frontier
 
<nowiki>**</nowiki>Health** - Fight stuff
 
<nowiki>**</nowiki>Defense** - Fight stuff
 
<nowiki>**</nowiki>Karma** - Sacrifice items of value (base item value = xp) to the chest near JC in east Frontier
 
At the top of skills (press 3) menu, you can allocate your combat XP! By default it splits to style/health/defense equally, I highly recommend moving to 2-0-1 asap, and 3-0-0 for tech and ranged.
 
Fight stuff - There are TONS of monsters and methods to level combat, it really depends on your other goals. Raiders into nomads is common!


== Gathering ==
== Gathering ==
Line 11: Line 20:
=== Mining ===
=== Mining ===
1-5 Tin - East of NW
1-5 Tin - East of NW
6-10 Copper - East of NW
6-10 Copper - East of NW


11-20 Bronze - East of NW
11-20 Bronze - East of NW


21-30 Zinc     - North of Chery
21-30 Zinc      - North of Chery


31-40 Iron     - West of Rust
31-40 Iron      - West of Rust


=== Fishing ===
=== Fishing ===
Line 30: Line 40:
=== Hunting ===
=== Hunting ===
1-5 or 1-10 Bunny
1-5 or 1-10 Bunny
5+ Turkeys between Bayou and Ody (bis location for feathers so optional method train as long as u need)
5+ Turkeys between Bayou and Ody (bis location for feathers so optional method train as long as u need)
10-20 Coyote South of NW or North of Cald
10-20 Coyote South of NW or North of Cald
20-30 Deer South of Ody
20-30 Deer South of Ody
30-40 Boar somewhere
30-40 Boar somewhere


=== Harvesting ===
=== Harvesting ===
1 - Aloe, Cotton, Poppy are all lvl 1 and useful for diff things. Any of these till 10.
1 - Aloe, Cotton, Poppy are all lvl 1 and useful for diff things. Any of these till 10.
10-20 Linen East of Cald
10-20 Linen East of Cald
21-30 Hemp in Ody
21-30 Hemp in Ody
31-40  
31-40  


=== Survival ===
=== Survival ===
1-10 Pine trees
1-10 Pine trees
1+ Panning - you CAN pan and sell it to jewel crafters but then you'll be missing wood, up to you
 
1+ Panning - you CAN pan and sell it to jewelcrafters but then you'll be missing wood, up to you
 
11-20 Oak in Rust
11-20 Oak in Rust
21-30 Hickory somewhere
21-30 Hickory somewhere
30+ Willow forever
30+ Willow forever


=== Agriculture ===
=== Agriculture ===
1+ Berry seeds from ground spawn in SW of starter island
1+ Berry seeds from ground spawn in SW of starter island
You don't need the "reqs" of agri plants, but it improves harvesting chance. Killing/pp farmers or nomads gives seeds
 
Currently I recommend just using berries/wheat/beets until 15ish and then spam coffee forever.
You don't need the "reqs" of agri plants, but it improves harvesting chance.  Killing/pp farmers or nomads gives seeds
 
Currently I reccomend just using berries/wheat/beets until 15ish and then spam coffee forever.
 
3 spots in NW
3 spots in NW
6 spots in Higgins
6 spots in Higgins
5 spots (1 hidden) in Salado
5 spots (1 hidden) in Salado
3 spots in Ody
3 spots in Ody


=== Crafting ===
== Crafting ==
 
<nowiki>**</nowiki>Smithing** - Smith the things you mined
 
Smithing** - Smith the things you mined


East of NW
East of NW


 
<nowiki>**</nowiki>Cooking** - Cook the food you fished (with burn rates you must overfish each tier 10-20%)
Cooking** - Cook the food you fished (with burn rates you must overfish each tier 10-20%)


Many but Chery is best
Many but Chery is best


Tinkering** - Many methods, but bullets are most economical
<nowiki>**</nowiki>Tinkering** - Many methods, but bullets are most economical


SE starter island, S frontier
SE starter island, S frontier


<nowiki>**</nowiki>Jewelcrafting** - Only level if you're aware it's a huge money sink, just buy things from JC players otherwise.  Sand/clay till coral rings until 23 where you spam copper rings.


Jewel crafting** - Only level if you're aware it's a huge money sink, just buy things from JC players otherwise.  Sand/clay till coral rings until 23 where you spam copper rings.
East frontier
 
<nowiki>**</nowiki>Tailoring** - Spin and loom the plants from harvesting


East frontier
**Tailoring** - Spin and loom the plants from harvesting
West frontier for both, spin only in rust
West frontier for both, spin only in rust
**Woodworking** - Arrow shafts from the logs you cut are best  
 
<nowiki>**</nowiki>Woodworking** - Arrow shafts from the logs you cut are best  
 
Bayou
Bayou
**Leatherworking** - Craft skins into any armour pieces from hunting
 
<nowiki>**</nowiki>Leatherworking** - Craft skins into any armour pieces from hunting
 
Salado
Salado
**Mixology**- 1-8 use poppy or w/e else, 8-24 energy cell + water both buyable in ody/sal, or thieve in sal for vials. 24 is coffee forever!
 
<nowiki>**</nowiki>Mixology**- 1-8 use poppy or w/e else, 8-24 energy cell + water both buyable in ody/sal, or thieve in sal for vials. 24 is coffee forever!
 
Salado
Salado
## **Other**
 
<nowiki>##</nowiki> **Other**
 
Movement** - lmao move around  
Movement** - lmao move around  
Bounty** - bounty board in frontier and then sal, combat way faster
Bounty** - bounty board in frontier and then sal, combat way faster
Robbery** - 1-12 settlers and then follow stalls, pickpocketing is really bad right now. 12-24 meat and 24-48 bar stall
Robbery** - 1-12 settlers and then follow stalls, pickpocketing is really bad right now. 12-24 meat and 24-48 bar stall

Revision as of 23:14, 8 January 2025

Combat

**Melee** - Fight stuff

**Ranged** - Fight stuff

**Technomancy** - Cattle prod until tech guns with energy cell ammo (buyable in Ody)

**Health** - Fight stuff

**Defense** - Fight stuff

**Karma** - Sacrifice items of value (base item value = xp) to the chest near JC in east Frontier

At the top of skills (press 3) menu, you can allocate your combat XP! By default it splits to style/health/defense equally, I highly recommend moving to 2-0-1 asap, and 3-0-0 for tech and ranged.

Fight stuff - There are TONS of monsters and methods to level combat, it really depends on your other goals. Raiders into nomads is common!

Gathering

Mining

1-5 Tin - East of NW

6-10 Copper - East of NW

11-20 Bronze - East of NW

21-30 Zinc      - North of Chery

31-40 Iron      - West of Rust

Fishing

1-10 Bait fishing south of NW bank

11-15 Trap fishing NW of NW

15-30 Bait fishing carp & bream south of Chery

30+ 🦀 in east cald forever

Hunting

1-5 or 1-10 Bunny

5+ Turkeys between Bayou and Ody (bis location for feathers so optional method train as long as u need)

10-20 Coyote South of NW or North of Cald

20-30 Deer South of Ody

30-40 Boar somewhere

Harvesting

1 - Aloe, Cotton, Poppy are all lvl 1 and useful for diff things. Any of these till 10.

10-20 Linen East of Cald

21-30 Hemp in Ody

31-40

Survival

1-10 Pine trees

1+ Panning - you CAN pan and sell it to jewelcrafters but then you'll be missing wood, up to you

11-20 Oak in Rust

21-30 Hickory somewhere

30+ Willow forever

Agriculture

1+ Berry seeds from ground spawn in SW of starter island

You don't need the "reqs" of agri plants, but it improves harvesting chance.  Killing/pp farmers or nomads gives seeds

Currently I reccomend just using berries/wheat/beets until 15ish and then spam coffee forever.

3 spots in NW

6 spots in Higgins

5 spots (1 hidden) in Salado

3 spots in Ody

Crafting

**Smithing** - Smith the things you mined

East of NW

**Cooking** - Cook the food you fished (with burn rates you must overfish each tier 10-20%)

Many but Chery is best

**Tinkering** - Many methods, but bullets are most economical

SE starter island, S frontier

**Jewelcrafting** - Only level if you're aware it's a huge money sink, just buy things from JC players otherwise.  Sand/clay till coral rings until 23 where you spam copper rings.

East frontier

**Tailoring** - Spin and loom the plants from harvesting

West frontier for both, spin only in rust

**Woodworking** - Arrow shafts from the logs you cut are best

Bayou

**Leatherworking** - Craft skins into any armour pieces from hunting

Salado

**Mixology**- 1-8 use poppy or w/e else, 8-24 energy cell + water both buyable in ody/sal, or thieve in sal for vials. 24 is coffee forever!

Salado

## **Other**

Movement** - lmao move around

Bounty** - bounty board in frontier and then sal, combat way faster

Robbery** - 1-12 settlers and then follow stalls, pickpocketing is really bad right now. 12-24 meat and 24-48 bar stall