Guide: Difference between revisions

Created page with "== Combat == *Melee** - Fight stuff *Ranged** - Fight stuff *Technomancy** - Cattle prod until tech guns with energy cell ammo (buyable in Ody) *Health** - Fight stuff *Defense** - Fight stuff *Karma** - Sacrifice items of value (base item value = xp) to the chest near JC in east Frontier == Gathering == === Mining === 1-5 Tin - East of NW 6-10 Copper - East of NW 11-20 Bronze - East of NW 21-30 Zinc - North of Chery 31-40 Iron - West of Rust === Fishing..."
 
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=== Fishing ===
=== Fishing ===
1-10 Bait fishing south of NW bank
1-10 Bait fishing south of NW bank
11-15 Trap fishing NW of NW
11-15 Trap fishing NW of NW
15-30 Bait fishing carp & bream south of Chery
15-30 Bait fishing carp & bream south of Chery
30+ 🦀 in east cald forever
30+ 🦀 in east cald forever
**Hunting**
 
=== Hunting ===
1-5 or 1-10 Bunny
1-5 or 1-10 Bunny
5+ Turkeys between Bayou and Ody (bis location for feathers so optional method train as long as u need)
5+ Turkeys between Bayou and Ody (bis location for feathers so optional method train as long as u need)
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20-30 Deer South of Ody
20-30 Deer South of Ody
30-40 Boar somewhere
30-40 Boar somewhere
**Harvesting**
 
=== Harvesting ===
1 - Aloe, Cotton, Poppy are all lvl 1 and useful for diff things. Any of these till 10.
1 - Aloe, Cotton, Poppy are all lvl 1 and useful for diff things. Any of these till 10.
10-20 Linen East of Cald
10-20 Linen East of Cald
21-30 Hemp in Ody
21-30 Hemp in Ody
31-40  
31-40  
**Survival**
 
=== Survival ===
1-10 Pine trees
1-10 Pine trees
1+ Panning - you CAN pan and sell it to jewel crafters but then you'll be missing wood, up to you
1+ Panning - you CAN pan and sell it to jewel crafters but then you'll be missing wood, up to you
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21-30 Hickory somewhere
21-30 Hickory somewhere
30+ Willow forever
30+ Willow forever
**Agriculture**
 
=== Agriculture ===
1+ Berry seeds from ground spawn in SW of starter island
1+ Berry seeds from ground spawn in SW of starter island
You don't need the "reqs" of agri plants, but it improves harvesting chance.  Killing/pp farmers or nomads gives seeds
You don't need the "reqs" of agri plants, but it improves harvesting chance.  Killing/pp farmers or nomads gives seeds
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5 spots (1 hidden) in Salado
5 spots (1 hidden) in Salado
3 spots in Ody
3 spots in Ody
## **Crafting**


**Smithing** - Smith the things you mined
=== Crafting ===
 
 
Smithing** - Smith the things you mined
 
East of NW
East of NW
**Cooking** - Cook the food you fished (with burn rates you must overfish each tier 10-20%)
 
 
Cooking** - Cook the food you fished (with burn rates you must overfish each tier 10-20%)
 
Many but Chery is best
Many but Chery is best
**Tinkering** - Many methods, but bullets are most economical
 
Tinkering** - Many methods, but bullets are most economical
 
SE starter island, S frontier
SE starter island, S frontier
**Jewel crafting** - Only level if you're aware it's a huge money sink, just buy things from JC players otherwise.  Sand/clay till coral rings until 23 where you spam copper rings.  
 
 
Jewel crafting** - Only level if you're aware it's a huge money sink, just buy things from JC players otherwise.  Sand/clay till coral rings until 23 where you spam copper rings.
 
East frontier
East frontier
**Tailoring** - Spin and loom the plants from harvesting
**Tailoring** - Spin and loom the plants from harvesting